Kristopher Nelson
My name is Kristopher, I am a professional 3D animator. I have always found myself immersed in the fictional worlds built in movies, videogames and cartoons. My journey into the animation industry started in 2018 when I attended a convention panel hosted by animator. After sitting though the panel I was inspired to make something of my own. I learned Blender form a Udemy course ended up creating my first walk cycle animation. I ended up looking for collages so I could learn animation professionally and found CATO, and the rest is history! My goal is to give people the same level of immersion and excitement that I enjoy though fun and meaningful animation. I am proficient in keyframe animation in Autodesk Maya and have experience in Toon Boom Harmony and the Unreal engine. As well as mocap cleanup in Motion Builder.
Demo reel
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